Being a professional racing driver is about more than just being quick around a place like WeatherTech Raceway Laguna Seca.
The remaining gamers had proven their speed, but now it was up to Head of Physical and Mental Performance, Simon Fitchett, to determine if they had the communication skills and ability to work in a team necessary to excel in a race team environment.
“Even though you’re alone on track as a racing driver and motivated by self gain, drivers need to be able to work well in a team to be able to win,” Fitchett explained.
“We have to make sure the winner of World’s Fastest Gamer can effectively communicate under pressure and work within a team environment so they’ll have the best chance of success on track.”
The first task of the day was an orienteering challenge. The orange and blue teams were given a GPS and were asked to visit four points along the scenic California coast. The orange team of James Baldwin, Erhan Jajovski, Aurelien Mallett and Riley Gerster took the win. The four gamers successfully worked together, climbing cliff sides and trekking through thorny scrub, to find all four locations before the blue team were able to find theirs.
While orienteering required mental strength, two ropes challenges forced the finalists to combine their physical strengths to win. The blue team of Mitchell de Jong, Sebastian Job, Maximilian Benecke and Kamil Pawlowski prevailed in both the A-Frame walking challenge and four-way tug of war.
“Both the orienteering and the ropes challenges really pushed our gamers physically and mentally,” Fitchett said.
“I was very impressed by both teams’ ability to communicate and problem solve as a single cohesive unit. They were both able to recognize their strengths and weaknesses and complete the tasks even faster than I imagined they would.
“After the performances in Big Sur, I can confidently say that whoever wins World’s Fastest Gamer 2 will be an excellent addition to any racing team.”
Recent Comments